This got me thinking about different art works that deal with representation. Two examples I thought of are One and Three Chairs by Joseph Kosuth, and The Treachery of Images by Rene Magritte. One and Three Chairs is a piece which has a Chair, a Photo of chair, and a description of a chair all next to each other. The piece brings up the question which chair is the most accurate representation. Rene's piece is of the Pipe with the statement that it is not a pipe.
Tuesday, October 10, 2017
Art Work
I've been thinking about what I want this piece to be about. The main thing I want to build is a layered persistence of vision display that gets input from Unity in realtime. My hope is that this will create a compelling holographic effect. While programming and designing the display I've been thinking a lot about representations and data. For example, when I was working on the display simulator It took me awhile to get the right algorithm for displaying. All of the correct data was there but the form it took on no longer resembled the original image.
This got me thinking about different art works that deal with representation. Two examples I thought of are One and Three Chairs by Joseph Kosuth, and The Treachery of Images by Rene Magritte. One and Three Chairs is a piece which has a Chair, a Photo of chair, and a description of a chair all next to each other. The piece brings up the question which chair is the most accurate representation. Rene's piece is of the Pipe with the statement that it is not a pipe.
This got me thinking about different art works that deal with representation. Two examples I thought of are One and Three Chairs by Joseph Kosuth, and The Treachery of Images by Rene Magritte. One and Three Chairs is a piece which has a Chair, a Photo of chair, and a description of a chair all next to each other. The piece brings up the question which chair is the most accurate representation. Rene's piece is of the Pipe with the statement that it is not a pipe.
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